Sham Bhangal,Igor Choromanski等著;康博译2002 年出版556 页ISBN:7302054738
本书深入介绍了Flash在游戏设计和制作方面所具备的功能。主要内容包括电脑游戏的类型及特点、制作好游戏所要求的条件、游戏图形的优化、Flash的内置对象、事件处理、理解人工智能、制作多人游戏、游戏中的...
by Helmut Krauch and Werner Kunz ; with a foreword by Friedrich Richter ; translated from the second revised German edition(with addendum) by John M. Harkin.1964 年出版620 页ISBN:
Round the world in eighty days
by Jules Verne ; translated and abridged by H. E. Palmer ; illustrated by Nicolson1937 年出版157 页ISBN:0582528062
by Henri Bergson ... authorized translation by Arthur Mitchell1922 年出版425 页ISBN:
by S. Voyutsky ; translated from the Russian by Nicholas Bobrov.1978 年出版560 页ISBN:
by Stephan Hurwitz and Karl O. Christiansen ; diagrs. by Erik Leenders.1983 年出版454 页ISBN:0838614779
(美)Sham Bhangal,(美)Jen deHaan著;卜照斌等译2004 年出版507 页ISBN:7121000784
本书以面向任务的方式全面地讲解了Flash MX 2004和Flash MX 2004 Professional开发环境和测试环境的使用方法和开发技巧;同时还详细地讲解了动作脚本的编写方法和高级的事件处理方法。其中主要是针对Windows...
by Clyde B. Vedder ; with forewords by Donal E. J. MacNamara.1979 年出版340 页ISBN:0398038449
written by Shih Naian translated by J.H. Jackson1963 年出版478 页ISBN:
edited by Marc Fetscherin ; foreword by Suzanne Bates and Leslie Gaines-Ross2015 年出版302 页ISBN:9781138013711