LEARNING WITH DIGITAL GAMES A PRACTICAL GUIDE TO ENGAGING STUDENTS IN HIGHER EDUCATION
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CRITERIA FOR THE EVALUATION OF LEARNING OBJECTIVES IN THE EDUCATION OF HEALTH PERSONNEL
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Learning to Read in the Late Ottoman Empire and the Early Turkish Republic
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SEAL 20062006 年出版940 页ISBN:3540473319
Lecture Notes in Artificial Inrelligence 3176 Advanced Lectures on Machine Learning ML Summer School
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Lecture Notes in Computer Science 4469:Technologies for E-Learning and Digital Entertainment
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Lecture Notes in Computer Science 4753:Creating New Learning Experiences on a Global Scale
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PHYSICAL TRAINING FOR CHILDREN BY JAPANESE METHODS; A MANUAL FOR USE IN SCHOOLS AND AT HOME
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